Zakiyah, Zakiyah (2023) Pengembangan Game Edukasi Berbasis Web Untuk Anak Usia Dini Dengan Construct 2. Jurnal Nasional Komputasi dan Teknologi Informasi, 6 (3). pp. 287-293. ISSN 2621-3052
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Abstract
Early childhood (0-6 years) is the golden age for children. Experts assess the need for meaningful stimulation so that children's early childhood can develop optimally. The role of stimulation in children must be prepared by educators, starting from parents, teachers, or other adults around the child. One alternative to stimulate optimal development in children is with the learning media obtained. But in fact learning media for early childhood are generally still conventional, such as using card media, and some physical toys to increase children's knowledge and train cognitive and motor skills. Therefore, one alternative that can be used to overcome this problem is the need for an interactive and fun learning media design for early childhood through web-based games, to stimulate their development. This study aims to design interactive learning media for children, in this study the media developed is in the form of educational games based on construct 2 as a medium to support learning in early childhood with material about numbers, colors, animals and musical instruments. In this case the child who acts as a player can learn about the material. The knowledge transfer process is carried out by completing the challenges contained in the game. Keywords: learning media, contract 2, game, web-based
Item Type: | Article |
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Uncontrolled Keywords: | learning media, contract 2, game, web-based |
Subjects: | Engineering > Informatics Engineering Engineering |
Divisions: | Faculty of Engineering > Informatics Engineering Study Program |
Depositing User: | Zakiyah Zakiyah |
Date Deposited: | 16 Feb 2024 17:28 |
Last Modified: | 16 Feb 2024 17:28 |
URI: | http://eprints.umg.ac.id/id/eprint/11662 |
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