Ijlal, Muhammad Farhan Mahesa (2022) Color Recognition Educational Game Using Fisher-Yates For Early Childhood Potential Development. Inovtek Polbeng Seri Informatika, 7 (2). pp. 267-277. ISSN 2527-9866
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Abstract
To continue basic education, it is necessary to develop potential abilities by learning color recognition in early childhood. However, learning in schools today still uses boring conventional learning methods. Based on these problems, there is a need for an introductory educational game that can be easily used and carried anywhere, anytime by applying the Fisher-Yates shuffle algorithm. The aim is that educational games are not monotonous and boring to play. In this study, in addition to using the Fisher-Yates algorithm, we use the Multimedia Development Life Cycle (MDLC) as the system development method. The results of tests performed using black box testing are as expected. Therefore, this educational game can be used by parents and educators as an alternative to traditional learning tools to further develop early childhood potential in preparation for basic education.
Item Type: | Article |
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Uncontrolled Keywords: | Color Recognition, Early Childhood, Educational Games, Fisher-Yates Algorithm |
Subjects: | Engineering > Informatics Engineering Engineering |
Divisions: | Faculty of Engineering > Informatics Engineering Study Program |
Depositing User: | Muhammad Farhan Mahesa Ijlal |
Date Deposited: | 01 Feb 2023 09:30 |
Last Modified: | 01 Feb 2023 09:30 |
URI: | http://eprints.umg.ac.id/id/eprint/7052 |
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