DEVELOPING ENGLISH VOCABULARY MATERIAL USING ADOBE CAPTIVATE APPLICATION FOR YOUNG LEARNERS

Pulansari, Hefi (2014) DEVELOPING ENGLISH VOCABULARY MATERIAL USING ADOBE CAPTIVATE APPLICATION FOR YOUNG LEARNERS. undergraduate thesis, Universitas Muhammadiyah Gresik.

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CHAPTER I.pdf

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Abstract

This study described about developing English vocabulary material using adobe captivate application for young learners, which the product can run on mobile technology. Nowadays, mobile technology is a popular technology which is close with young learners. Most of young learners enjoy in playing it. In this study, the researcher chooses the students of SDN 4 Randuagung Gresik as the subject because a lot of students here have mobile technology and often bring it to school. Nevertheless, the reseacher limits the subject into the students at fourth grade, because students with age 9-10 years old is categorized in concrete operational stage where the students are able to sort and classify the concrete objects. The problem statement here is, “to develop English vocabulary material using adobe captivate application for young learners.” Before developing the material, the researcher gives questionnaire for five students at fourth grade and conducting interview to the English teacher to gather the need analysis. From the result of questionnaire and interview the researcher found that the students and the teacher prefer to choose learning English using interactive media, especially in learning vocabulary. Moreover, the researcher also observed the data like textbook, student’ worksheet and syllabus. Here, the researcher develops the material for fourth grade students at the second semester based on the need analysis and syllabus. The design of the study is research and development. Meanwhile, the researcher develops the material using adobe captivate application. The application was design with combination of colorful cartoon pictures, audio, and video. In exercise, there are two types of question; multiple choice and matching. In conclusion, the students were interested in the learning media because the display is completed with colorful cartoon pictures, audio, video, and interesting exercise. The students enjoyed and were more motivated in learning English vocabulary. Besides, they are all good in operating the application on their mobile technology. Based on the conclusion, the researcher may give some recommendations to the next researcher, this product can be developed into classroom action research to find out the effects of implementating this product when learning English vocabulary. For the student’ parents, this product can be a good application for their children which should be in your children mobile technology to help your children in learning English vocabulary. While for the teacher, this product could help in combining the way of teaching English vocabulary

Item Type: Thesis (undergraduate)
Uncontrolled Keywords: English Vocabulary Material, Adobe Captivate Application.
Subjects: English Education
Divisions: Faculty of Teacher Training and Education > English Education Study Program
Depositing User: Users 679 not found.
Date Deposited: 10 Dec 2020 06:46
Last Modified: 10 Dec 2020 06:46
URI: http://eprints.umg.ac.id/id/eprint/4486

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