PENGEMBANGAN MEDIA PEMBELAJARAN ANIBLOODTIVE (ANIMATION BLOOD INTERACTIVE) MATERI PEREDARAN DARAH PADA MANUSIA KELAS V DI SEKOLAH DASAR

SARI, WAHYU INDAH (2021) PENGEMBANGAN MEDIA PEMBELAJARAN ANIBLOODTIVE (ANIMATION BLOOD INTERACTIVE) MATERI PEREDARAN DARAH PADA MANUSIA KELAS V DI SEKOLAH DASAR. undergraduate thesis, Universitas Muhammadiyah Gresik.

[img] Text
LEMBAR PERNYATAAN KEASLIAN TULISANN.pdf

Download (267kB)
[img] Text
LEMBAR PENGESAHAN UJIAN SKRIPSI.pdf

Download (191kB)
[img] Text
HALAMAN PERNYATAAN PERSETUJUAN PUBLIKASI FIXX.pdf

Download (181kB)
[img] Text
HALAMAN JUDULL.pdf

Download (428kB)
[img] Text
BAB I.pdf

Download (427kB)
[img] Text
BAB II.pdf

Download (757kB)
[img] Text
BAB III.pdf

Download (491kB)
[img] Text
BAB IV.pdf
Restricted to Repository staff only

Download (1MB)
[img] Text
BAB V.pdf

Download (159kB)
[img] Text
DAFTAR PUSTAKA.pdf

Download (156kB)
[img] Text
LAMPIRAN.pdf

Download (2MB)

Abstract

Wahyu Indah Sari, (16441042) Development of Anibloodtive Learning Media (Animation Blood Interactive) Material for Circulation of Human Blood in Class V in Elementary Schools. Advisor (I) Ismail Marzuki, M.Pd and supervisor (II) Nataria Wahyuning Subayani, M.Pd. This research aims to find out the development of Anibloodtive learning media (Animation Blood Interactive) in the fifth grade of human blood circulation material in elementary schools and to find out the validity of Anibloodtive learning media (Animation Blood Interactive) on human blood circulation material. This type of research is development research with ADDIE research methods (Analysis, Design, Development, Implementation, Evaluation). The subjects in this study were class V of SD YPI Darussalam Cerme with 10 students and 2 validators of media experts and 2 validators of competent material experts. Data collection techniques and instruments used validation sheets, student questionnaires and learning achievement tests (conducted online via WhatsApp). The results obtained that the development of Anibloodtive learning media (Animation Blood Interactive) in accordance with the quality of instructional media, namely: a) the results of Anibloodtive media validation carried out by validator media experts who are competent in the field of multimedia as well as material expert validators (grade V teachers of elementary schools) obtain the average percentage of 88.46% category is very valid, b) the learning media is categorized as practically obtaining a presentation of more than 50%, c) the learning media is categorized effective with the acquisition of an average score of 87 learning outcomes and the results of the student questionnaire percentage of media responses Anibloodtive is 97.4%

Item Type: Thesis (undergraduate)
Uncontrolled Keywords: ADDIE model, Anibloodtive media
Subjects: Education
Primary and secondary education
Divisions: Faculty of Teacher Training and Education > Primary Teacher Education Study Program
Depositing User: Wahyu Indah Sari
Date Deposited: 10 Feb 2021 04:44
Last Modified: 10 Feb 2021 04:44
URI: http://eprints.umg.ac.id/id/eprint/4686

Actions (login required)

View Item View Item